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Writer's pictureZubia Mughal

2020 Instructional Designer Trends

How far have you come as an Instructional Designer? Far enough. How can you be sure of that? The number one reason it is safe to assume that instructional designers have come a long way is the unavoidable awareness about them. More and more organizations are seeking the professional services and consultations of these unsung heroes. Accreditation bodies are no longer showing mercy to training institutes and higher education organizations who have laurelled the ropes of an instructional designer, but do not possess a formal schooling of an ID. 2020 is definitely the year of the Instructional Designer! In this article, we bring to you the top trends instructional designers should be actively engaged in to develop.


The greater demand for these experts comes with the enormous popularity of the educational technology tools and trends. Learners and trainees have spoken. They have expressed their preferences and the need for superior quality media for learning – more than ever. Learners and trainees require deeper levels of engagement and interaction with the learning material. They are motivated to learn and perform better when learning is delivered through their preferred media and formats. Knowledgeable educators are no longer containing their knowledge within the confines of stand-alone Power Points. They are constantly in search of media that will convey their message. Instructional designers are quickly bridging the gap between learners and knowledge providers. Here are the top trends of 2020 that need the immediate attention of instructional designers:

  1. Augmented Reality (AR) and Virtual Reality (VR): We believe AR is the way to go than VR. Despite the common sprouting up of VR devices and apps, we still believe AR would take over the training and educational scene. The reason being simple, the AR learning environment is more embedded in “real” reality that the VR learning environment. Also, developing and designing AR instructional programs are a lot cheaper than VR learning programs. Instructional designers can safely expect rising requests from educators and learners to create instruction within the augmented reality. AR is synonymous to authentic, experiential and transformative learning experiences that have proven track records of improving cognitive achievement. The convenience of using mobile devices, especially the smartphone will drive this medium as one of the top ID trends of 2020.

  2. Digital Textbooks: More and more higher education and training institutes are moving towards 100% online and asynchronous learning material availability. Also, the demand for offline-availability of such learning materials is rising exponentially. Being able to access the learning material through mobile devices is also a top priority. Catering to such preferences has improved learning achievement, performance and lowered drop-out rates. Instructional designers will be seen showcasing learning materials in attractive digital textbooks that will interact directly with their learners.

  3. Microlearning: This may sound familiar but has not been met with in the past couple of years. Microlearning is exactly what it is: bite-sized learning. Learning that can be swallowed easily. As opposed to overwhelming volumes of content thrust down vehemently! Instructional designers will actively manage shorter learning modules that span a little over 90 to 120 seconds! Shorter videos, shorter presentations and shorter drill-and practice exercises will end abruptly in shorter quizzes that will provide immediate feedback and guidance on how to proceed with the learning program.

  4. Game-based learning: Okay, this may seem over-rated, but again, this need has not been fulfilled successfully in the past. Game-based learning in the eLearning environment requires tactful instructional design techniques. These come with practice and mistakes. Fortunately for the mistakes in the previous years, instructional designers can deliver better games for learning. These include realistic story-telling strategies. Relatable protagonists posed as avatars. Meaningful feedback that scaffolds learning. Stronger connections between objectives and “game-playing” environment. Learners have marked their game-based learning preferences due to their better motivation and engagement capabilities.

  5. Learning Analytics: Always in the grey area, learning analytics have come a long way. They have been scrutinized for invading privacy clauses of learners, but not anymore. With their prevalent and successful use in the e-business world, business analytics have effectively contributed to the buzzword “business intelligence”. Consumers are increasingly aware of cookies placed on their browsers and inhabiting their personal boundaries. This has lead to a more relaxed attitude towards learner analytics. Learning management systems are now gauged to improve LA reports. The goal is to analyze current learning materials and refurbish them to suit the learner in multiple ways. Learner analytics are paving a richer pathway towards learner-based teaching.

  6. Natural User Interfaces: Presenting the learning material in a way that is the most convenient to the learner is in high demand. Learning management systems and instructional authoring systems are now reconfiguring their products to publish better learning interfaces. Instructional designers are commonly seen testing the learning program outputs and editing the content to facilitate the interface real estate.

These top trends for 2020 in the instructional design and eLearning domain are increasingly overlapping and co-existing. We hope this list will help you professionally equip yourself to face the year 2020 better than before.

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